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Blender Work

In 2024, I dedicated my time outside of work to learning new software and mastering quick modeling techniques for early ideation. Along the way, I explored material nodes, rendered with Cycles, and focused on lighting and staging. 

shoe5. png.png
shoe2.png
shoepng.png
headphone.png
Blender render_1.png
machined part.png
cosmetics.png
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